floor 
Vars | |
explosion_immune | if this turf is immune to explosion (explosion immune turfs immediately return on ex_act()) |
---|---|
hidden_contents | Things that are hidden "in" this turf that are revealed when it is pried up.
Kept in a hidden object on the turf so that get_turf works as normal. Yes this is crime, fight me I have a possum. |
pryable | if this floor can be pried up |
reinforced | Set to instantiated material datum ([getMaterial()]) for custom material floors |
Var Details
explosion_immune 
if this turf is immune to explosion (explosion immune turfs immediately return on ex_act())
hidden_contents 
Things that are hidden "in" this turf that are revealed when it is pried up.
Kept in a hidden object on the turf so that get_turf
works as normal. Yes this is crime, fight me I have a possum.
pryable 
if this floor can be pried up
reinforced 
Set to instantiated material datum ([getMaterial()]) for custom material floors