gravitational singularity
Singularity
Vars | |
gib_mobs | if it should call gib on mobs |
---|---|
katamari_mode | If true the sucked-in objects will get stuck to the singularity |
num_absorbed | Number of objects absorbed by the singularity |
num_absorbed_players | number of players absorbed |
right_spinning | boolean for the spaghettification animation spin direction |
spaget_count | Count for rate-limiting the spaghettification effect |
Procs | |
event | Controls which "event" is called |
Var Details
gib_mobs
if it should call gib on mobs
katamari_mode
If true the sucked-in objects will get stuck to the singularity
num_absorbed
Number of objects absorbed by the singularity
num_absorbed_players
number of players absorbed
right_spinning
boolean for the spaghettification animation spin direction
spaget_count
Count for rate-limiting the spaghettification effect
Proc Details
event
Controls which "event" is called