Energy-Shield Generator 
Procs | |
| checkForcefieldAllowed | Proc to check if it's valid to place a force field on a given tile. Checks for turf density, then blocking objects; however, we ignore ON_BORDER objects such as railings Mobs are not considered. |
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Proc Details
checkForcefieldAllowed
Proc to check if it's valid to place a force field on a given tile. Checks for turf density, then blocking objects; however, we ignore ON_BORDER objects such as railings Mobs are not considered.