security camera 
Vars | |
ai_only | Cameras only the AI can see through |
---|---|
alternate_sprites | do auto position cameras use the alternate diagonal sprites? |
c_tag | The camera tag which identifies this camera |
camera_status | Whether the camera is on or off (bad var name) |
invuln | Can't be destroyed by explosions |
light | Robust light |
network | Used by things that can view cameras to display certain cameras only |
prefix | Used by autoname: EX "security camera" |
referrers | Here's a list of cameras pointing to this camera for reprocessing purposes |
reinforced | Cant be snipped by wirecutters |
sticky | automatically offsets and snaps to perspective walls. Not for televisions or internal cameras. |
uses_area_name | Used by autoname: EX "camera - west primary hallway" |
viewers | The viewers of the camera, for quickly disconnecting them when needed |
Procs | |
connect_viewer | Connect a viewer to this camera |
disconnect_viewer | Disconnect a viewer from this camera |
disconnect_viewers | Disconnect all viewers from this camera |
move_viewer_to | Move viewers eyes from current camera to a new camera |
Var Details
ai_only 
Cameras only the AI can see through
alternate_sprites 
do auto position cameras use the alternate diagonal sprites?
c_tag 
The camera tag which identifies this camera
camera_status 
Whether the camera is on or off (bad var name)
invuln 
Can't be destroyed by explosions
light 
Robust light
network 
Used by things that can view cameras to display certain cameras only
prefix 
Used by autoname: EX "security camera"
referrers 
Here's a list of cameras pointing to this camera for reprocessing purposes
reinforced 
Cant be snipped by wirecutters
sticky 
automatically offsets and snaps to perspective walls. Not for televisions or internal cameras.
uses_area_name 
Used by autoname: EX "camera - west primary hallway"
viewers 
The viewers of the camera, for quickly disconnecting them when needed
Proc Details
connect_viewer
Connect a viewer to this camera
disconnect_viewer
Disconnect a viewer from this camera
disconnect_viewers
Disconnect all viewers from this camera
move_viewer_to
Move viewers eyes from current camera to a new camera