visual mirror spawn 
Vars | |
targetZ | target z-level to push it's contents to |
---|---|
warptarget_modifier | modifier for restricting criteria of what gets warped by mirror |
xOffset | x offset relative to the landmark, will cause visual jump effect due to set_loc not gliding |
yOffset | y offset relative to the landmark, will cause visual jump effect due to set_loc not gliding |
Var Details
targetZ 
target z-level to push it's contents to
warptarget_modifier 
modifier for restricting criteria of what gets warped by mirror
xOffset 
x offset relative to the landmark, will cause visual jump effect due to set_loc not gliding
yOffset 
y offset relative to the landmark, will cause visual jump effect due to set_loc not gliding