Goonstation 13 - Modules - TypesVar Details - Proc Details

pie

Vars

max_stuck_timeIn the case of a thrown splattered pie, maximum amount of time we remain visually stuck on someone's face.
min_stuck_timeIn the case of a thrown splattered pie, minimum amount of time we remain visually stuck on someone's face.

Procs

clown_pieStick to a person's face comedically when thrown by a clown
item_pieEffect for when pie contains an item, hit the target with that item and call AfterAttack

Var Details

max_stuck_time

In the case of a thrown splattered pie, maximum amount of time we remain visually stuck on someone's face.

min_stuck_time

In the case of a thrown splattered pie, minimum amount of time we remain visually stuck on someone's face.

Proc Details

clown_pie

Stick to a person's face comedically when thrown by a clown

item_pie

Effect for when pie contains an item, hit the target with that item and call AfterAttack