kinetic weapon
Vars | |
add_residue | Does this gun add gunshot residue when fired? Kinetic guns should (Convair880). |
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allowDropReload | Can you Drag & Drop ammo onto the gun to reload? |
allowReverseReload | Can you use the gun on ammo to reload? |
ammo_cats | Can be a list too. The .357 Mag revolver can also chamber .38 Spc rounds, for instance (Convair880). |
ammobag_magazines | Assoc list of magazine types, standard ammo first, special ammo second |
ammobag_restock_cost | How many charges it costs an ammobag to fabricate ammo for this gun |
ammobag_spec_required | Can only special-ammo ammobags restock these? |
auto_eject | Do we eject casings on firing, or on reload? |
casings_to_eject | If we don't automatically ejected them, we need to keep track (Convair880). |
default_magazine | What's the default magazine used in this gun? Set this in place of putting the type in New() |
gildable | Can this gun be affected by the [Helios] medal reward? |
gilded | Is this gun currently gilded by the [Helios] medal reward? |
has_empty_state | Does this gun have a special icon state for having no ammo lefT? |
has_fire_anim_state | Does this gun have a special icon state it should flick to when fired? |
max_ammo_capacity | How much ammo can this gun hold? Don't make this null (Convair880). |
max_move_amount | How many bullets get moved into this gun per action? |
muzzle_flash | icon_state of the muzzle flash of the gun (if any) |
reload_cooldown | What's the fastest speed we can reload this? 2 deciseconds is the default spam limiter. |
sound_load_override | Does this gun have a special sound it makes when loading instead of the assigned ammo sound? |
Var Details
add_residue
Does this gun add gunshot residue when fired? Kinetic guns should (Convair880).
allowDropReload
Can you Drag & Drop ammo onto the gun to reload?
allowReverseReload
Can you use the gun on ammo to reload?
ammo_cats
Can be a list too. The .357 Mag revolver can also chamber .38 Spc rounds, for instance (Convair880).
ammobag_magazines
Assoc list of magazine types, standard ammo first, special ammo second
ammobag_restock_cost
How many charges it costs an ammobag to fabricate ammo for this gun
ammobag_spec_required
Can only special-ammo ammobags restock these?
auto_eject
Do we eject casings on firing, or on reload?
casings_to_eject
If we don't automatically ejected them, we need to keep track (Convair880).
default_magazine
What's the default magazine used in this gun? Set this in place of putting the type in New()
gildable
Can this gun be affected by the [Helios] medal reward?
gilded
Is this gun currently gilded by the [Helios] medal reward?
has_empty_state
Does this gun have a special icon state for having no ammo lefT?
has_fire_anim_state
Does this gun have a special icon state it should flick to when fired?
max_ammo_capacity
How much ammo can this gun hold? Don't make this null (Convair880).
max_move_amount
How many bullets get moved into this gun per action?
muzzle_flash
icon_state
of the muzzle flash of the gun (if any)
reload_cooldown
What's the fastest speed we can reload this? 2 deciseconds is the default spam limiter.
sound_load_override
Does this gun have a special sound it makes when loading instead of the assigned ammo sound?