fucked up abstract turret that should never exist
Procs | |
repair | Repair the turret by 10 health (only repaired by welding currently, so no custom values) |
---|---|
toggle_activated | Toggle the turret on or off. |
toggle_anchored | Anchor if unanchored, unanchor if anchored |
Proc Details
repair
Repair the turret by 10 health (only repaired by welding currently, so no custom values)
toggle_activated
Toggle the turret on or off.
toggle_anchored
Anchor if unanchored, unanchor if anchored