AI eye 
Vars | |
v_height | client view height in tiles + some padding for flickering, obtained from in-game inspection |
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v_width | client view width in tiles + some padding for flickering, obtained from in-game inspection |
Var Details
v_height 
client view height in tiles + some padding for flickering, obtained from in-game inspection
v_width 
client view width in tiles + some padding for flickering, obtained from in-game inspection