Human critter parent
Vars | |
corpse_spawner | What do we spawn when we die should be a type of /obj/mapping_helper/mob_spawn/corpse/human. leave null for gibs. |
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human_to_copy | Path of a human to copy appearance from should be a type of /mob/living/carbon/human. |
Var Details
corpse_spawner
What do we spawn when we die should be a type of /obj/mapping_helper/mob_spawn/corpse/human. leave null for gibs.
human_to_copy
Path of a human to copy appearance from should be a type of /mob/living/carbon/human.