Newbee Tutorial 
Vars | |
| advance_sound | The sound to play when advancing a step in the tutorial |
|---|---|
| checkpoint_landmark | The current checkpoint landmark, used if the player dies |
| current_sidebar | The currently displayed sidebar step (uses NEWBEE_TUTORIAL_SIDEBAR_* defines) |
| keymap | Reference to the player's keymap for dyanmic key instructions |
| newbee | Reference to the generated tutorial mob |
| origin_mob | Reference to the original new player mob, needed to transfer the mind properly on startup |
| sidebars | A key-value list of pre-generated sidebar content |
| tutorial_hud | Reference to the tutorial instructions HUD given to the tutorial mob |
Var Details
advance_sound 
The sound to play when advancing a step in the tutorial
checkpoint_landmark 
The current checkpoint landmark, used if the player dies
current_sidebar 
The currently displayed sidebar step (uses NEWBEE_TUTORIAL_SIDEBAR_* defines)
keymap 
Reference to the player's keymap for dyanmic key instructions
newbee 
Reference to the generated tutorial mob
origin_mob 
Reference to the original new player mob, needed to transfer the mind properly on startup
sidebars 
A key-value list of pre-generated sidebar content
The key is a NEWBEE_TUTORIAL_SIDEBAR_* define.
The value is a generated HTML blob to put as maptext.
tutorial_hud 
Reference to the tutorial instructions HUD given to the tutorial mob