Goonstation 13 - Modules - TypesVar Details

Youshouldn'tseemium

Vars

indexedWhether this outcome should be indexed in the player-viewable settings compendium
nameName of mineral, can be used for the player-viewable settings compendium
productStuff to produce when parameters are successfully met
sens_windowSensitivity window for target resonances; a higher window is more forgiving of imprecise settings
setup_guideSetup guide, formatted as a list of strings describing individual resonator positions and intensities
shearTarget resonance shear, always positive; when positive and negative resonance cancel each other out, shear is the differential
tick_reqHow many extraction ticks (process iterations times resonator intensity) are required to produce this resource
x_torqueTarget resonance horizontal strength, positive or negative based on relative X position of resonator multiplied by its power.
y_torqueTarget resonance vertical strength, positive or negative based on relative Y position of resonator multiplied by its power.

Var Details

indexed

Whether this outcome should be indexed in the player-viewable settings compendium

name

Name of mineral, can be used for the player-viewable settings compendium

product

Stuff to produce when parameters are successfully met

sens_window

Sensitivity window for target resonances; a higher window is more forgiving of imprecise settings

setup_guide

Setup guide, formatted as a list of strings describing individual resonator positions and intensities

shear

Target resonance shear, always positive; when positive and negative resonance cancel each other out, shear is the differential

tick_req

How many extraction ticks (process iterations times resonator intensity) are required to produce this resource

x_torque

Target resonance horizontal strength, positive or negative based on relative X position of resonator multiplied by its power.

y_torque

Target resonance vertical strength, positive or negative based on relative Y position of resonator multiplied by its power.