/datum/recoil_controller
Vars | |
client | The client that this recoil controller belongs to. |
---|---|
recoilcamera_active | whether or not this mob's recoil camera is active |
recoilcamera_angle | the current angle of the mob's recoil camera |
recoilcamera_damp | how much recoil delta should be multiplied by every 10th of a second |
recoilcamera_damp_distance | how much recoil delta should be decreased by, per pixel away from the centre |
recoilcamera_flat_reset_speed | how much recoil_delta is reduced by, every 10th of a second |
recoilcamera_last | time of the last recoil impulse |
recoilcamera_processing | whether or not this mob's recoil camera is active |
recoilcamera_recoil_delta | the rate of change of recoil magnitude |
recoilcamera_recoil_magnitude | the magnitude of recoil this mob's experiencing (ie. how far away is the camera) |
recoilcamera_sway_damp | how much sway delta should be multiplied by every 10th of a second |
recoilcamera_sway_delta | the rate of change of the mob's recoil angle |
recoilcamera_x | current camera x offset from recoil |
recoilcamera_y | current camera y offset from recoil |
Var Details
client
The client that this recoil controller belongs to.
recoilcamera_active
whether or not this mob's recoil camera is active
recoilcamera_angle
the current angle of the mob's recoil camera
recoilcamera_damp
how much recoil delta should be multiplied by every 10th of a second
recoilcamera_damp_distance
how much recoil delta should be decreased by, per pixel away from the centre
recoilcamera_flat_reset_speed
how much recoil_delta is reduced by, every 10th of a second
recoilcamera_last
time of the last recoil impulse
recoilcamera_processing
whether or not this mob's recoil camera is active
recoilcamera_recoil_delta
the rate of change of recoil magnitude
recoilcamera_recoil_magnitude
the magnitude of recoil this mob's experiencing (ie. how far away is the camera)
recoilcamera_sway_damp
how much sway delta should be multiplied by every 10th of a second
recoilcamera_sway_delta
the rate of change of the mob's recoil angle
recoilcamera_x
current camera x offset from recoil
recoilcamera_y
current camera y offset from recoil