Goonstation 13 - Modules - TypesVar Details

/datum/component/bullet_holes

A component which makes bullet holes appear on a thing when it gets shot

Vars

decal_numUsed to track where in the list we insert the impact decals
impact_image_baseImage which holds all of the impact decals (as overlays) to display them
impact_imagesList of individual impact decals
max_holesThe maximum number of bullet impact decals this object can have at once
req_damageMinimum projectile DAMAGE (not power) required to leave a bullet hole

Var Details

decal_num

Used to track where in the list we insert the impact decals

impact_image_base

Image which holds all of the impact decals (as overlays) to display them

impact_images

List of individual impact decals

max_holes

The maximum number of bullet impact decals this object can have at once

req_damage

Minimum projectile DAMAGE (not power) required to leave a bullet hole