Goonstation 13 - Modules - Types

code/modules/sound/sound.dm

/proc/attenuate_for_locationreturns 0 to 1 based on air pressure in turf
/proc/playsound_globalPlays a sound to some clients without caring about its source location and stuff. target can be either a list of clients or a list of mobs or world or an area or a z-level number.
/var/sb_trickspool of precached sounds
/proc/csoundSoundcache NEVER use these sounds for modifying. This should only be used for sounds that are played unaltered to the user. @param text name the name of the sound that will be returned @return sound