Goonstation 13 - Modules - Types

code/datums/character_preview.dm

/datum/movable_previewEssentially, it creates a movable on a 1x1 map and gives you access to the it for modification.
/mob/living/carbon/human/previewsubtype of human for character previews so we can filter them out from some logging
/datum/movable_preview/characterThis is intended only for use with humans. preview_thing will be a subtype of generic human.
/datum/movable_preview/character/windowManages its own window. Basically a simplified version for when you don't need to put other stuff in the preview window.
/datum/movable_preview/character/multiclientA shared character preview between multiple clients. Again, use winset() to position the control.