Goonstation 13 - Modules - TypesDefine Details

_std/setup.dm

GAME_STATE_INVALIDvalues for the current_state var
GAME_STATE_WORLD_INITunused currently, probably convert to WORLD_NEW
NON_EUCLIDEANActivates the viscontents warps
PROC_REFCall by name proc reference, checks if the proc exists on this type or as a global proc
VERB_REFCall by name verb references, checks if the verb exists on either this type or as a global verb.
TYPE_VERB_REFCall by name verb reference, checks if the verb exists on either the given type or as a global verb
TYPE_PROC_REFCall by name proc reference, checks if the proc exists on given type or as a global proc
GLOBAL_PROC_REFCall by name proc reference, checks if the proc is existing global proc

Define Details

GAME_STATE_INVALID

values for the current_state var

GAME_STATE_WORLD_INIT

unused currently, probably convert to WORLD_NEW

GLOBAL_PROC_REF

Call by name proc reference, checks if the proc is existing global proc

NON_EUCLIDEAN

Activates the viscontents warps

PROC_REF

Call by name proc reference, checks if the proc exists on this type or as a global proc

TYPE_PROC_REF

Call by name proc reference, checks if the proc exists on given type or as a global proc

TYPE_VERB_REF

Call by name verb reference, checks if the verb exists on either the given type or as a global verb

VERB_REF

Call by name verb references, checks if the verb exists on either this type or as a global verb.