_std/setup.dm
GAME_STATE_INVALID | values for the current_state var |
---|---|
GAME_STATE_WORLD_INIT | unused currently, probably convert to WORLD_NEW |
NON_EUCLIDEAN | Activates the viscontents warps |
Define Details
GAME_STATE_INVALID
values for the current_state var
GAME_STATE_WORLD_INIT
unused currently, probably convert to WORLD_NEW
NON_EUCLIDEAN
Activates the viscontents warps