_std/defines/worldgen.dm 
AST_MINSIZE | Min range before rng kicks in |
---|---|
AST_REDUCTION | prob reduction per 1 tile over min size |
AST_SIZERANGE | +- mod on asteroid size, i.e. 4 = 4 tiles smaller to 4 tiles larger. |
AST_TILERNG | +- range of flat rng applied to tile placement |
AST_SEEDS | Base amount of asteroid seeds. Actual amount of asteroids works out to be significantly less. |
AST_RNGWALKCNT | Amount of asteroid tiles to dig out during random walk. |
AST_RNGWALKINST | How many random walks should we do per asteroid. |
AST_NUMPREFABS | How many prefabs to place. It'll try it's hardest to place this many at the very least. You're basically guaranteed this amount of prefabs. |
AST_NUMPREFABSEXTRA | Up to how many extra prefabs to place randomly. You might or might not get these extra ones. |
AST_MAPSEEDBORDER | Min distance from map edge for seeds. |
AST_MAPBORDER | Absolute map border around generated content |
AST_ZLEVEL | Zlevel for generation. |
PREFAB_ANYWHERE | Prefabs that spawn anywhere |
PREFAB_SPACE | Prefabs that spawn in space |
PREFAB_PLANET | Prefabs that spawn on planets |
PREFAB_NADIR_SAFE | Prefabs that spawn on nadir and other water maps |
PREFAB_NADIR_UNSAFE | Prefabs that spawn on water maps barring nadir |
PREFAB_NADIR | Prefabs that only spawn on Nadir |
PREFAB_OSHAN | Prefabs that only spawn on Oshan |
PREFAB_MANTA | Prefabs that only spawn on Manta |
Define Details
AST_MAPBORDER 
Absolute map border around generated content
AST_MAPSEEDBORDER 
Min distance from map edge for seeds.
AST_MINSIZE 
Min range before rng kicks in
AST_NUMPREFABS 
How many prefabs to place. It'll try it's hardest to place this many at the very least. You're basically guaranteed this amount of prefabs.
AST_NUMPREFABSEXTRA 
Up to how many extra prefabs to place randomly. You might or might not get these extra ones.
AST_REDUCTION 
prob reduction per 1 tile over min size
AST_RNGWALKCNT 
Amount of asteroid tiles to dig out during random walk.
AST_RNGWALKINST 
How many random walks should we do per asteroid.
AST_SEEDS 
Base amount of asteroid seeds. Actual amount of asteroids works out to be significantly less.
AST_SIZERANGE 
+- mod on asteroid size, i.e. 4 = 4 tiles smaller to 4 tiles larger.
AST_TILERNG 
+- range of flat rng applied to tile placement
AST_ZLEVEL 
Zlevel for generation.
PREFAB_ANYWHERE 
Prefabs that spawn anywhere
PREFAB_MANTA 
Prefabs that only spawn on Manta
PREFAB_NADIR 
Prefabs that only spawn on Nadir
PREFAB_NADIR_SAFE 
Prefabs that spawn on nadir and other water maps
PREFAB_NADIR_UNSAFE 
Prefabs that spawn on water maps barring nadir
PREFAB_OSHAN 
Prefabs that only spawn on Oshan
PREFAB_PLANET 
Prefabs that spawn on planets
PREFAB_SPACE 
Prefabs that spawn in space