_std/defines/worldgen.dm
AST_MINSIZE | Min range before rng kicks in |
---|---|
AST_REDUCTION | prob reduction per 1 tile over min size |
AST_SIZERANGE | +- mod on asteroid size, i.e. 4 = 4 tiles smaller to 4 tiles larger. |
AST_TILERNG | +- range of flat rng applied to tile placement |
AST_SEEDS | Base amount of asteroid seeds. Actual amount of asteroids works out to be significantly less. |
AST_RNGWALKCNT | Amount of asteroid tiles to dig out during random walk. |
AST_RNGWALKINST | How many random walks should we do per asteroid. |
AST_NUMPREFABS | How many prefabs to place. It'll try it's hardest to place this many at the very least. You're basically guaranteed this amount of prefabs. |
AST_NUMPREFABSEXTRA | Up to how many extra prefabs to place randomly. You might or might not get these extra ones. |
AST_MAPSEEDBORDER | Min distance from map edge for seeds. |
AST_MAPBORDER | Absolute map border around generated content |
AST_ZLEVEL | Zlevel for generation. |
PREFAB_ANYWHERE | Prefabs that spawn anywhere |
PREFAB_SPACE | Prefabs that spawn in space |
PREFAB_PLANET | Prefabs that spawn on planets |
PREFAB_NADIR_SAFE | Prefabs that spawn on nadir and other water maps |
PREFAB_NADIR_UNSAFE | Prefabs that spawn on water maps barring nadir |
PREFAB_NADIR | Prefabs that only spawn on Nadir |
PREFAB_OSHAN | Prefabs that only spawn on Oshan |
PREFAB_MANTA | Prefabs that only spawn on Manta |
Define Details
AST_MAPBORDER
Absolute map border around generated content
AST_MAPSEEDBORDER
Min distance from map edge for seeds.
AST_MINSIZE
Min range before rng kicks in
AST_NUMPREFABS
How many prefabs to place. It'll try it's hardest to place this many at the very least. You're basically guaranteed this amount of prefabs.
AST_NUMPREFABSEXTRA
Up to how many extra prefabs to place randomly. You might or might not get these extra ones.
AST_REDUCTION
prob reduction per 1 tile over min size
AST_RNGWALKCNT
Amount of asteroid tiles to dig out during random walk.
AST_RNGWALKINST
How many random walks should we do per asteroid.
AST_SEEDS
Base amount of asteroid seeds. Actual amount of asteroids works out to be significantly less.
AST_SIZERANGE
+- mod on asteroid size, i.e. 4 = 4 tiles smaller to 4 tiles larger.
AST_TILERNG
+- range of flat rng applied to tile placement
AST_ZLEVEL
Zlevel for generation.
PREFAB_ANYWHERE
Prefabs that spawn anywhere
PREFAB_MANTA
Prefabs that only spawn on Manta
PREFAB_NADIR
Prefabs that only spawn on Nadir
PREFAB_NADIR_SAFE
Prefabs that spawn on nadir and other water maps
PREFAB_NADIR_UNSAFE
Prefabs that spawn on water maps barring nadir
PREFAB_OSHAN
Prefabs that only spawn on Oshan
PREFAB_PLANET
Prefabs that spawn on planets
PREFAB_SPACE
Prefabs that spawn in space