_std/defines/construction.dm
DECON_SIMPLE | no reqs, just deconstruct! |
---|---|
DECON_BUILT | flag added to something that is player-built |
DECON_NULL_ACCESS | can only be deconstructed if access required is null |
DECON_DESTRUCT | item will be saved by path instead of stored in the frame |
DECON_NO_ACCESS | can be deconstructed without has access |
Define Details
DECON_BUILT
flag added to something that is player-built
DECON_DESTRUCT
item will be saved by path instead of stored in the frame
DECON_NO_ACCESS
can be deconstructed without has access
DECON_NULL_ACCESS
can only be deconstructed if access required is null
DECON_SIMPLE
no reqs, just deconstruct!