_std/defines/camera.dm 
| CAM_RANGE | How far cameras can see | 
|---|---|
| CAM_UPDATE_COOLDOWN | If an emitter is updated within X seconds, it will be put into the queue | 
| CAM_TURF_UPDATE_COOLDOWN | If a turf is updated within X seconds, it will be put into the queue | 
| CAM_PROCESS_QUEUE_INTERVAL | Every X seconds that the queue will be updated | 
| CAM_PROCESS_QUEUE_TURF_INTERVAL | Every X seconds that the turf queue will be processed | 
| CAM_PROCESS_ALL_INTERVAL | Every X seconds all the cameras will be forced to update | 
| CAMERA_NETWORK_STATION | Station security cameras | 
| CAMERA_NETWORK_PUBLIC | Public cameras anyone can view | 
| CAMERA_NETWORK_ROBOTS | Cameras inside robots | 
| CAMERA_NETWORK_RANCH | Rancher's cameras | 
| CAMERA_NETWORK_MINING | Mining outpost cameras (asteroid) | 
| CAMERA_NETWORK_SCIENCE | Science outpost cameras | 
| CAMERA_NETWORK_VSPACE | Cameras in V-Space | 
| CAMERA_NETWORK_TELESCI | Telesci exploration cameras | 
| CAMERA_NETWORK_STICKERS | Spy sticker cameras | 
| CAMERA_NETWORK_CARGO | Cargo routing cameras | 
| CAMERA_NETWORK_AI_ONLY | AI-only cameras | 
Define Details
CAMERA_NETWORK_AI_ONLY 
AI-only cameras
CAMERA_NETWORK_CARGO 
Cargo routing cameras
CAMERA_NETWORK_MINING 
Mining outpost cameras (asteroid)
CAMERA_NETWORK_PUBLIC 
Public cameras anyone can view
CAMERA_NETWORK_RANCH 
Rancher's cameras
CAMERA_NETWORK_ROBOTS 
Cameras inside robots
CAMERA_NETWORK_SCIENCE 
Science outpost cameras
CAMERA_NETWORK_STATION 
Station security cameras
CAMERA_NETWORK_STICKERS 
Spy sticker cameras
CAMERA_NETWORK_TELESCI 
Telesci exploration cameras
CAMERA_NETWORK_VSPACE 
Cameras in V-Space
CAM_PROCESS_ALL_INTERVAL 
Every X seconds all the cameras will be forced to update
CAM_PROCESS_QUEUE_INTERVAL 
Every X seconds that the queue will be updated
CAM_PROCESS_QUEUE_TURF_INTERVAL 
Every X seconds that the turf queue will be processed
CAM_RANGE 
How far cameras can see
CAM_TURF_UPDATE_COOLDOWN 
If a turf is updated within X seconds, it will be put into the queue
CAM_UPDATE_COOLDOWN 
If an emitter is updated within X seconds, it will be put into the queue