Goonstation 13 - Modules - TypesVar Details - Proc Details

pipe

The pipe type you usually see wandering around and are most familiar with.

Vars

can_ruptureCan this pipe rupture?
destroyedAre we destroyed and need replacement?
disconnectedAre we currently in a disconnected state?
fatigue_pressurePressure needed before the pipe gets a chance to burst, see proc/effective_fatigue_pressure for the value that takes into account material stats too
minimum_temperature_differenceThe minimum temperature between us and the environment before we start sharing temperature.
rupturedHow broken is our pipe.
thermal_conductivityHow well we share temperature.

Procs

get_welding_positionsReturns list of coordinates to start and stop welding animation.
leak_gasMoves gas from the high pressure mixture to the low pressure mixture, usually pipe to tile.
reconstruct_pipeRebuilds pipe from completely destroyed state to disconnected state.
repair_pipeRepairs the pipe back to orginal state.
ruptureRuptures the pipe, with varying levels of leakage.

Var Details

can_rupture

Can this pipe rupture?

destroyed

Are we destroyed and need replacement?

disconnected

Are we currently in a disconnected state?

fatigue_pressure

Pressure needed before the pipe gets a chance to burst, see proc/effective_fatigue_pressure for the value that takes into account material stats too

minimum_temperature_difference

The minimum temperature between us and the environment before we start sharing temperature.

ruptured

How broken is our pipe.

thermal_conductivity

How well we share temperature.

Proc Details

get_welding_positions

Returns list of coordinates to start and stop welding animation.

leak_gas

Moves gas from the high pressure mixture to the low pressure mixture, usually pipe to tile.

reconstruct_pipe

Rebuilds pipe from completely destroyed state to disconnected state.

repair_pipe

Repairs the pipe back to orginal state.

rupture

Ruptures the pipe, with varying levels of leakage.