# pie

## Vars | |

max_stuck_time | In the case of a thrown splattered pie, maximum amount of time we remain visually stuck on someone's face. |
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min_stuck_time | In the case of a thrown splattered pie, minimum amount of time we remain visually stuck on someone's face. |

## Var Details

### max_stuck_time

In the case of a thrown splattered pie, maximum amount of time we remain visually stuck on someone's face.

### min_stuck_time

In the case of a thrown splattered pie, minimum amount of time we remain visually stuck on someone's face.