Goonstation 13 - Modules - TypesVar Details

/datum/gang

Vars

announcer_radioThe radio headset that the gang's announcer will use.
announcer_sourceThe radio source for the gang's announcer, who will announce various messages of importance over the gang's frequency.
baseThe location of this gang's locker.
controlled_areasThe various areas that this gang currently controls.
current_max_gang_membersThe maximum number of gang members per gang.
gang_frequencyThe unique radio frequency that members of this gang will communicate over.
gang_nameThe chosen name of this gang.
gang_tagThe randomly selected tag of this gang.
gear_cooldownThe minds of members of this gang who are currently on cooldown from redeeming their gear from the gang locker.
headwearThe chosen mask or hat item of this gang.
headwear_listMask or hat items that are being used by other gangs as part of their gang uniform.
items_purchasedAn associative list of the items that this gang has purchased and the quantity in which they have been purchased.
leaderThe mind of this gang's leader.
lockerThe gang locker of this gang.
membersThe minds of gang members associated with this gang. Does not include the gang leader.
score_cashThe total quantity of cash that this gang has deposited.
score_drugPoints gained by this gang from drug deposits.
score_eventPoints gained by this gang from completing events.
score_gunPoints gained by this gang from gun deposits.
score_turfPoints gained by this gang from owning areas.
spendable_pointsThe usable number of points that this gang has to spend with.
uniformThe chosen jumpsuit item of this gang.
uniform_listJumpsuit items that are being used by other gangs as part of their gang uniform.
used_frequenciesRadio frequencies that are being used by other gangs.
used_namesGang names that are being used by other gangs.
used_tagsGang tag icon states that are being used by other gangs.

Var Details

announcer_radio

The radio headset that the gang's announcer will use.

announcer_source

The radio source for the gang's announcer, who will announce various messages of importance over the gang's frequency.

base

The location of this gang's locker.

controlled_areas

The various areas that this gang currently controls.

current_max_gang_members

The maximum number of gang members per gang.

gang_frequency

The unique radio frequency that members of this gang will communicate over.

gang_name

The chosen name of this gang.

gang_tag

The randomly selected tag of this gang.

gear_cooldown

The minds of members of this gang who are currently on cooldown from redeeming their gear from the gang locker.

headwear

The chosen mask or hat item of this gang.

headwear_list

Mask or hat items that are being used by other gangs as part of their gang uniform.

items_purchased

An associative list of the items that this gang has purchased and the quantity in which they have been purchased.

leader

The mind of this gang's leader.

locker

The gang locker of this gang.

members

The minds of gang members associated with this gang. Does not include the gang leader.

score_cash

The total quantity of cash that this gang has deposited.

score_drug

Points gained by this gang from drug deposits.

score_event

Points gained by this gang from completing events.

score_gun

Points gained by this gang from gun deposits.

score_turf

Points gained by this gang from owning areas.

spendable_points

The usable number of points that this gang has to spend with.

uniform

The chosen jumpsuit item of this gang.

uniform_list

Jumpsuit items that are being used by other gangs as part of their gang uniform.

used_frequencies

Radio frequencies that are being used by other gangs.

used_names

Gang names that are being used by other gangs.

used_tags

Gang tag icon states that are being used by other gangs.