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Procs | |
equip_antag | Used to fill in the quota if we can't find enough players with the antag preference on. Set up an antag with default equipment, objectives etc as they would be in mixed Should only be used for roundstart setup |
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get_possible_enemies | |
victory_body | Body of the victory message |
victory_headline | Headline of the victory message |
victory_msg | An optional message to indicate who won the round |
Proc Details
equip_antag
Used to fill in the quota if we can't find enough players with the antag preference on. Set up an antag with default equipment, objectives etc as they would be in mixed Should only be used for roundstart setup
get_possible_enemies
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Get a list of viable candidates for an antagonist type and expected number of antagonists, taking antagonist preferences into account if possible.
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Arguments:
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- type - requested antagonist type.
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- number - requested number of antagonists. If it can't find that many it will try to look again, but ignoring antagonist preferences.
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- allow_carbon - if this proc is ran mid-round this allows for /mob/living/carbon to be included in the list of candidates. (normally only new_player)
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- filter_proc - a proc that takes a mob and returns TRUE if it should be included in the list of candidates.
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- force_fill - if true, if not enough players have the role selectied, randomly select from all other players as well
victory_body
Body of the victory message
victory_headline
Headline of the victory message
victory_msg
An optional message to indicate who won the round