code/modules/atmospherics/portable/portable_pressurizer.dm ![code/modules/atmospherics/portable/portable_pressurizer.dm0](git.png)
FAN_OFF | Fan Off |
---|---|
FAN_ON_INLET | Fan On and pulling in from enviroment |
FAN_ON_OUTLET | Fan On and pushing air out to enviroment |
PROCESS_OFF | No active material processing |
PROCESS_ACTIVE | Actively processing an item |
PROCESS_PAUSED | Material Processing Paused... |
MIN_BLAST_DELAY | Minimum delay for armed blast |
MAX_BLAST_DELAY | Maximum delay for armed blast |
BLAST_EFFECT_RATIO | Minimum % pressure where visual effect and sonic boom |
Define Details
BLAST_EFFECT_RATIO ![code/modules/atmospherics/portable/portable_pressurizer.dm 18](git.png)
Minimum % pressure where visual effect and sonic boom
FAN_OFF ![code/modules/atmospherics/portable/portable_pressurizer.dm 2](git.png)
Fan Off
FAN_ON_INLET ![code/modules/atmospherics/portable/portable_pressurizer.dm 4](git.png)
Fan On and pulling in from enviroment
FAN_ON_OUTLET ![code/modules/atmospherics/portable/portable_pressurizer.dm 6](git.png)
Fan On and pushing air out to enviroment
MAX_BLAST_DELAY ![code/modules/atmospherics/portable/portable_pressurizer.dm 16](git.png)
Maximum delay for armed blast
MIN_BLAST_DELAY ![code/modules/atmospherics/portable/portable_pressurizer.dm 14](git.png)
Minimum delay for armed blast
PROCESS_ACTIVE ![code/modules/atmospherics/portable/portable_pressurizer.dm 10](git.png)
Actively processing an item
PROCESS_OFF ![code/modules/atmospherics/portable/portable_pressurizer.dm 8](git.png)
No active material processing
PROCESS_PAUSED ![code/modules/atmospherics/portable/portable_pressurizer.dm 12](git.png)
Material Processing Paused...