Goonstation 13 - Modules - Types

code/datums/character_preview.dm

/datum/character_previewEssentially, it creates a human on a 1x1 map and lets you set the appearance of that human.
/datum/character_preview/windowManages its own window. Basically a simplified version for when you don't need to put other stuff in the preview window.
/datum/character_preview/multiclientA shared character preview between multiple clients. Again, use winset() to position the control.