# _std/macros/hud.dm

HUD_ZONE_LENGTH | returns the length of a hud zone, adds 1 because these are coordinates of a cell in a grid, and not a corner of a cell in a grid |
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HUD_ZONE_HEIGHT | returns the height of a hud zone, adds 1 because these are coordinates of a cell in a grid, and not a corner of a cell in a grid |

HUD_ZONE_AREA | returns the area of a hud zone (total amount of 32px x 32px tiles in the hud zone) |

HUD_ZONE_EMPTY | The hudzone still has horizontal space available |

HUD_ZONE_WRAPAROUND | The hudzone wrapped around to a new vertical layer |

HUD_ZONE_FULL | The hudzone is completely full of elements |

## Define Details

### HUD_ZONE_AREA

returns the area of a hud zone (total amount of 32px x 32px tiles in the hud zone)

### HUD_ZONE_EMPTY

The hudzone still has horizontal space available

### HUD_ZONE_FULL

The hudzone is completely full of elements

### HUD_ZONE_HEIGHT

returns the height of a hud zone, adds 1 because these are coordinates of a cell in a grid, and not a corner of a cell in a grid

### HUD_ZONE_LENGTH

returns the length of a hud zone, adds 1 because these are coordinates of a cell in a grid, and not a corner of a cell in a grid

### HUD_ZONE_WRAPAROUND

The hudzone wrapped around to a new vertical layer