Goonstation 13 - Modules - TypesDefine Details

_std/defines/sound.dm

SOUND_SKIP_OBSERVERSOnly applies to local playsound(s)
SOUND_IGNORE_DEAFNo you can't ignore admin PMs because you lost your auditory headset
SOUND_LIMITER_GRID_SIZEthe world gets split into a K-by-K grid and each tick each sound can only be played once in each big tile of this grid
BOTTALK_VOLUMEhow loud are dectalk bots

Define Details

BOTTALK_VOLUME

how loud are dectalk bots

SOUND_IGNORE_DEAF

No you can't ignore admin PMs because you lost your auditory headset

SOUND_LIMITER_GRID_SIZE

the world gets split into a K-by-K grid and each tick each sound can only be played once in each big tile of this grid

SOUND_SKIP_OBSERVERS

Only applies to local playsound(s)