_std/defines/sound.dm
SOUND_SKIP_OBSERVERS | Only applies to local playsound(s) |
---|---|
SOUND_IGNORE_DEAF | No you can't ignore admin PMs because you lost your auditory headset |
SOUND_LIMITER_GRID_SIZE | the world gets split into a K-by-K grid and each tick each sound can only be played once in each big tile of this grid |
BOTTALK_VOLUME | how loud are dectalk bots |
Define Details
BOTTALK_VOLUME
how loud are dectalk bots
SOUND_IGNORE_DEAF
No you can't ignore admin PMs because you lost your auditory headset
SOUND_LIMITER_GRID_SIZE
the world gets split into a K-by-K grid and each tick each sound can only be played once in each big tile of this grid
SOUND_SKIP_OBSERVERS
Only applies to local playsound(s)