Goonstation 13 - Modules - TypesDefine Details

_std/defines/construction.dm

DECON_SIMPLEno reqs, just deconstruct!
DECON_BUILTflag added to something that is player-built
DECON_ACCESScan only be deconstructed if access required is null
DECON_DESTRUCTitem will be saved by path instead of stored in the frame

Define Details

DECON_ACCESS

can only be deconstructed if access required is null

DECON_BUILT

flag added to something that is player-built

DECON_DESTRUCT

item will be saved by path instead of stored in the frame

DECON_SIMPLE

no reqs, just deconstruct!