_std/defines/construction.dm 
| DECON_SIMPLE | no reqs, just deconstruct! |
|---|---|
| DECON_BUILT | flag added to something that is player-built |
| DECON_NULL_ACCESS | can only be deconstructed if access required is null |
| DECON_DESTRUCT | item will be saved by path instead of stored in the frame |
| DECON_NO_ACCESS | can be deconstructed without has access |
Define Details
DECON_BUILT 
flag added to something that is player-built
DECON_DESTRUCT 
item will be saved by path instead of stored in the frame
DECON_NO_ACCESS 
can be deconstructed without has access
DECON_NULL_ACCESS 
can only be deconstructed if access required is null
DECON_SIMPLE 
no reqs, just deconstruct!