Goonstation 13 - Modules - TypesDefine Details

_std/defines/clothing.dm

SPACEWEARprotects you from the dangers of space
MASKINTERNALSmask allows internals to be used
COVERSEYEScovers the person's eyes
NOSLIPfor galoshes/magic sandals/etc that prevent slipping on things
SLEEVELESSain't got no sleeeeeves
BLOCKSMOKEblock smoke inhalations (gas mask)
BLOCKCHOKEblocks choking, also a very silly flag name
IS_JETPACKis this clothing a jetpack
EQUIPPED_WHILE_HELDdoesn't need to be worn to appear in the 'get_equipped_items' list and apply itemproperties (protections resistances etc)! for stuff like shields
NOT_EQUIPPED_WHEN_WORNreturn early out of equipped/unequipped, unless in SLOT_L_HAND or SLOT_R_HAND (i.e.: if EQUIPPED_WHILE_HELD)
HAS_GRAB_EQUIPif we currently have a grab (or by extention, a block) attached to us
BLOCK_TOOLTIPwhether or not we should show extra tooltip info about blocking with this item
BLOCK_CUTblock an extra point of cut damage when used to block
BLOCK_STABblock an extra point of stab damage when used to block
BLOCK_BURNblock an extra point of burn damage when used to block
BLOCK_BLUNTblock an extra point of blunt damage when used to block

Define Details

BLOCKCHOKE

blocks choking, also a very silly flag name

BLOCKSMOKE

block smoke inhalations (gas mask)

BLOCK_BLUNT

block an extra point of blunt damage when used to block

BLOCK_BURN

block an extra point of burn damage when used to block

BLOCK_CUT

block an extra point of cut damage when used to block

BLOCK_STAB

block an extra point of stab damage when used to block

BLOCK_TOOLTIP

whether or not we should show extra tooltip info about blocking with this item

COVERSEYES

covers the person's eyes

EQUIPPED_WHILE_HELD

doesn't need to be worn to appear in the 'get_equipped_items' list and apply itemproperties (protections resistances etc)! for stuff like shields

HAS_GRAB_EQUIP

if we currently have a grab (or by extention, a block) attached to us

IS_JETPACK

is this clothing a jetpack

MASKINTERNALS

mask allows internals to be used

NOSLIP

for galoshes/magic sandals/etc that prevent slipping on things

NOT_EQUIPPED_WHEN_WORN

return early out of equipped/unequipped, unless in SLOT_L_HAND or SLOT_R_HAND (i.e.: if EQUIPPED_WHILE_HELD)

SLEEVELESS

ain't got no sleeeeeves

SPACEWEAR

protects you from the dangers of space